'REACH' Launch Trailer - Ndreams Elevation
I was part of a team at Ndreams Elevation Studio working on 'REACH' a VR game made for PC and Quest 3 VR platforms. I was a senior character artist in charge with modelling and texturing the characters/creatures/weapons and some environment assets for this game over the 2 years of production.
I was given the task to model and texture the Power Orb for the main character 'Atlas' , Main model by Ryan Kidd Lead Artist.